I had the honour of tackling this environment for the Angels of the Zariman update for Warframe.
My responsibilities within this environment ranges from proxy meshing, set dressing, hard surface modelling, texturing and overall ownership with seeing the environment coming together from start to finish.
However, it was a team effort and I had the pleasure of working closely with Kary Black (Art Director), James Chew (3D Artist) & Vadim Sverdlov (Concept Artist) and as a team we brought this area through several passes and eventually to completion.
Lighting by Derek Patterson, Level Design by Joey Adey.