I took my previous Dry Rocky Ground Substance and developed a 3 piece set which I plan to use for blending between layers in a UE4 environment I've recently started picking up off the shelf again.
My apologies for the node graph being so messy in terms of node plugs, but it does what I need it to either way :)
This was all built within Substance Designer 5.
This Substance is downloadable on Substance Share for dissection .
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